The gun controls colorful cubes, blocks lasers and allows you to solve various optical puzzles. Each room presents a new surprise, experiment and challenge for the user.Īt a certain point, a weapon will appear in the player’s arsenal. The game has no plot or any kind of narrative. The only constant element of the environment is the “corridor” where there is a schematic map of the sections of the path already covered. One place can be crossed by air, in another – to fall into the abyss. Reality is changed in each room in its own way. Have Antichamber.Antichamber – an unusual puzzle game in which the player manipulates space. Give your brains a break from regular shooters and give them something more interesting to process. A complex mind game that will find fans among art lovers and regular gamers alike. This game is more than just another first-person Portal-inspired puzzle game that appeals to critics using its artistic value. Witness a deep psychological experience with mind-bending challenges that will make you question your sanity and your knowledge about everything you know about how a game works. The main objective is that you never know what to expect in the next step you make. Set inside a vibrant, minimal, Escher-like world, Antichamber is a brain-teaser psychological exploration game where obstacles are a matter of perception and geometry and space should follow unusual rules. Antichamber is a single-player first-person puzzle-platform adventure video game developed by Alexander Bruce. If you love hardcore puzzle games done with style, then this is the game for you.
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